Game server hosting

Unturned server hosting

Host Unturned survival, PvP or roleplay with Workshop maps and mods. Add RocketMod or OpenMod plugins for kits, economy and admin tools.

  • From $5/mo on Mini
  • Live in about a minute
  • Chicago, USA data centre
  • Free migration

Why IronVault

Built for Unturned admins.

Workshop maps & mods

Add Workshop IDs and the server downloads them when it starts.

RocketMod & OpenMod

Upload plugins for kits, economy, permissions and more.

Commands.dat editor

Set the map, difficulty, PvP and player count from the browser.

Daily backups

Keep your world and player data safe.

Plans

Unturned server plans.

We recommend Mini for most Unturned servers. No setup fees, cancel anytime, and longer billing cycles save up to 15%.

Best for Unturned

Mini

$5/mo

Billed monthly · save up to 15% yearly

Light games and small vanilla worlds.

  • 1 vCPU · 2 GB RAM
  • 20 GB NVMe
  • Up to 10 players
  • Daily backups
  • DDoS protection
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Lite

$10/mo

Billed monthly · save up to 15% yearly

Small friend groups and vanilla worlds.

  • 2 vCPU · 4 GB RAM
  • 40 GB NVMe
  • Up to 20 players
  • Daily backups
  • DDoS protection
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Plus

$20/mo

Billed monthly · save up to 15% yearly

Modded packs and busy community servers.

  • 4 vCPU · 8 GB RAM
  • 100 GB NVMe
  • Up to 80 players
  • One-click modpacks
  • Free subdomain + MySQL
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Pro

$30/mo

Billed monthly · save up to 15% yearly

ARK, big Rust maps and heavier modpacks.

  • 6 vCPU · 12 GB RAM
  • 150 GB NVMe
  • Up to 120 players
  • Query + RCON ports
  • Free subdomain + MySQL
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Max

$40/mo

Billed monthly · save up to 15% yearly

Networks, heavy mods and large populations.

  • 8 vCPU · 16 GB RAM
  • 250 GB NVMe
  • Unlimited slots
  • Query + RCON ports
  • Priority support
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Sizing

Which plan fits your Unturned server?

Our estimate of the memory an Unturned server uses, and the smallest plan that covers it. Heavy modpacks can need double.

Most Unturned servers run 24–48 players. Mini handles small servers and Lite the majority; heavy plugin stacks on large Workshop maps are happier on Plus.

Networking

Unturned ports.

The game's default ports are below. Your server gets its own ports, already open, and its address shows in your client area the moment it is built.

Included with every Unturned server

  • DDoS protectionAlways-on filtering at the network edge
  • Instant setupAutomatic provisioning after payment
  • Automatic backupsScheduled snapshots with one-click restore
  • Task schedulerRestarts, commands and backups on a timer
  • File manager & SFTPEdit in the browser or with your own tools
  • Sub-usersGive staff access with their own permissions
  • Free migrationWe move your existing server for you
  • 24/7 supportReal people on Discord and tickets

FAQ

Frequently asked questions

Can I use Workshop maps?

Yes. Add the map's Workshop ID to the server and set it as the map in Commands.dat.

Which plugin framework should I use?

RocketMod has the biggest plugin library; OpenMod is newer and can run many RocketMod plugins too. Both work on our servers.

Do I need a Game Server Login Token?

Yes. Unturned needs a GSLT for the server to be listed. Generate one on Steam and add it in startup settings.

Can I upgrade or cancel later?

Yes. Upgrade in place without losing your files, and cancel any time from your client area. Longer billing cycles save up to 15%.