Game server hosting

Space Engineers server hosting

Build ships and stations with your faction on a persistent world. Upload an existing save, add Workshop mods and tune limits in SpaceEngineers-Dedicated.cfg.

  • From $20/mo on Plus
  • Live in about a minute
  • Chicago, USA data centre
  • Free migration

Why IronVault

Built for Space Engineers admins.

Workshop mods

List mods in the world config and the server downloads them.

Bring your world

Upload a local save and keep building.

Config in the browser

Edit SpaceEngineers-Dedicated.cfg: block limits, PCU, inventory size and more.

Sim speed first

Block limits and cleanup settings help keep sim speed at 1.0 as your world grows.

Plans

Space Engineers server plans.

We recommend Plus for most Space Engineers servers. No setup fees, cancel anytime, and longer billing cycles save up to 15%.

Mini

$5/mo

Billed monthly · save up to 15% yearly

Light games and small vanilla worlds.

  • 1 vCPU · 2 GB RAM
  • 20 GB NVMe
  • Up to 10 players
  • Daily backups
  • DDoS protection
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Lite

$10/mo

Billed monthly · save up to 15% yearly

Small friend groups and vanilla worlds.

  • 2 vCPU · 4 GB RAM
  • 40 GB NVMe
  • Up to 20 players
  • Daily backups
  • DDoS protection
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Best for Space Engineers

Plus

$20/mo

Billed monthly · save up to 15% yearly

Modded packs and busy community servers.

  • 4 vCPU · 8 GB RAM
  • 100 GB NVMe
  • Up to 80 players
  • One-click modpacks
  • Free subdomain + MySQL
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Pro

$30/mo

Billed monthly · save up to 15% yearly

ARK, big Rust maps and heavier modpacks.

  • 6 vCPU · 12 GB RAM
  • 150 GB NVMe
  • Up to 120 players
  • Query + RCON ports
  • Free subdomain + MySQL
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Max

$40/mo

Billed monthly · save up to 15% yearly

Networks, heavy mods and large populations.

  • 8 vCPU · 16 GB RAM
  • 250 GB NVMe
  • Unlimited slots
  • Query + RCON ports
  • Priority support
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Sizing

Which plan fits your Space Engineers server?

Our estimate of the memory a Space Engineers server uses, and the smallest plan that covers it. Heavy modpacks can need double.

Grid count matters more than player count. Plus suits most factions; big survival servers with lots of grids and mods want Max.

Networking

Space Engineers ports.

The game's default ports are below. Your server gets its own ports, already open, and its address shows in your client area the moment it is built.

Included with every Space Engineers server

  • DDoS protectionAlways-on filtering at the network edge
  • Instant setupAutomatic provisioning after payment
  • Automatic backupsScheduled snapshots with one-click restore
  • Task schedulerRestarts, commands and backups on a timer
  • File manager & SFTPEdit in the browser or with your own tools
  • Sub-usersGive staff access with their own permissions
  • Free migrationWe move your existing server for you
  • 24/7 supportReal people on Discord and tickets

FAQ

Frequently asked questions

Can I upload my single-player world?

Yes. Upload the save folder and point the server at it in the config.

How do I add mods?

Add the Workshop IDs to the mods section of the world config and restart.

How do I keep sim speed high?

Set block and PCU limits, turn on cleanup of abandoned grids and limit physics-heavy builds. Max gives the most headroom.

Can I upgrade or cancel later?

Yes. Upgrade in place without losing your files, and cancel any time from your client area. Longer billing cycles save up to 15%.