Settings without the hassle
Change EXP, capture and drop rates, day length and PvP in PalWorldSettings.ini from the client area.
Game server hosting
A dedicated Palworld server keeps your world running when the host logs off. Tune rates and difficulty in the browser, restart on a schedule to keep memory in check, and invite up to 32 players.
Why IronVault
Change EXP, capture and drop rates, day length and PvP in PalWorldSettings.ini from the client area.
Palworld servers grow in memory over time. Schedule restarts with an in-game warning first.
Set an admin password and run commands from the browser console.
Daily backups and one-click restore, so a bad update or a griefer never wipes your progress.
Plans
We recommend Plus for most Palworld servers. No setup fees, cancel anytime, and longer billing cycles save up to 15%.
$5/mo
Billed monthly · save up to 15% yearly
Light games and small vanilla worlds.
$10/mo
Billed monthly · save up to 15% yearly
Small friend groups and vanilla worlds.
$20/mo
Billed monthly · save up to 15% yearly
Modded packs and busy community servers.
$30/mo
Billed monthly · save up to 15% yearly
ARK, big Rust maps and heavier modpacks.
$40/mo
Billed monthly · save up to 15% yearly
Networks, heavy mods and large populations.
Sizing
Our estimate of the memory a Palworld server uses, and the smallest plan that covers it. Heavy modpacks can need double.
Palworld supports up to 32 players per server. Memory is the limit: 8 GB (Plus) is our starting point, and full servers or long-running worlds are smoother on Pro or Max.
| Players | Vanilla | Lightly modded |
|---|---|---|
| 4 | ≈ 8.4 GB · Pro | ≈ 12.6 GB · Max |
| 8 | ≈ 8.8 GB · Pro | ≈ 13.2 GB · Max |
| 16 | ≈ 9.6 GB · Pro | ≈ 14.4 GB · Max |
| 32 | ≈ 11.2 GB · Pro | ≈ 16.8 GB · VDS |
Networking
The game's default ports are below. Your server gets its own ports, already open, and its address shows in your client area the moment it is built.
| Default port | Protocol | Used for |
|---|---|---|
| 8211 | UDP | Game port |
| 27015 | UDP | Steam query (community server list) |
| 25575 | TCP | RCON (optional) |
FAQ
Up to 32. Set the limit in PalWorldSettings.ini; we recommend Pro or Max for full 32-player servers.
Memory use grows the longer the world runs. A scheduled restart every few hours keeps performance steady; set one up in the task scheduler.
Yes. Upload the save files over SFTP, or ask us and we will migrate it for free.
Yes. Upgrade in place without losing your files, and cancel any time from your client area. Longer billing cycles save up to 15%.
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